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 Post subject: The Best Kind of Politics (Nath of the Gilt-Leaf) *Updated*
AgePosted: 2011-Aug-06 1:09 am 

Joined: 2011-Aug-06 12:41 am
Age: Hatchling
What's the best kind of politics in EDH? The kind that starts conflict and spreads the pain :mrgreen: I've been working on this EDH deck and I've been trying to narrow down the cards a bit better and fix the mana curve. ANY suggestions and feedback are welcome (especially if you can give me more "politics" cards :twisted: ). My group is fairly casual and its always multiplayer heavy when we play EDH.

*** UPDATED! ***
What ya think?

Nath of the Gilt-Leaf

Frontier Guide
Wirewood Herald
Sadistic Hypnotist
Vulturous Zombie
Rofellos, Llanowar Emissary
Rhys the Exiled
Savra, Queen of the Golgari
Elvish Archdruid
Sosuke, Son of Seshiro
Eladamri, Lord of Leaves
Braids, Cabal Minion
Lord of Extinction
Gaea's Herald
Krosan Tusker
Woodwraith Corrupter
Vhati il-Dal
Yavimaya Elder
Acidic Slime
Creakwood Liege

Death Cloud
Krosan Grip
Reap and Sow
Vow of Malice
Pernicious Deed
Chain of Acid
Tooth and Nail
Mind Slash
Ambition's Cost
Chain of Smog
Vampiric Tutor
Demonic Tutor
Beseech the Queen
Praetor's Counsel
Painful Quandary
Blood Tithe
Tainted Strike
Beast Within
Syphon Mind
Nettlevine Blight
Words of Waste
Syphon Soul

Gilded Lotus
Anvil of Bogardan
Journeyer's Kite
Lightning Greaves
Akroma's Memorial
Eldrazi Monument
Swiftfoot Boots
Sol Ring
Golgari Signet

Twilight Mire
Terminal Moraine
Deserted Temple
Petrified Field
Sapseep Forest
Tainted Wood
Bojuka Bog
Cabal Coffers
Leechridden Swamp
Terramorphic Expanse
Wirewood Lodge
Maze of Ith
Reflecting Pool
Tranquil Thicket
Treetop Village
Gilt-Leaf Palace
Urborg, Tomb of Yawgmoth
Golgari Rot Farm
Darksteel Citadel
Yavimaya Hollow
Evolving Wilds
8x Forest
7x Swamp

Help! :D

Last edited by sanddemon on 2011-Aug-08 10:37 am, edited 3 times in total.

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 Post subject: Re: The Best Kind of Politics (Nath of the Gilt-Leaf)
AgePosted: 2011-Aug-06 10:57 pm 

Joined: 2009-Jun-06 8:03 pm
Age: Wyvern
Location: far southern AZ
Your trying to do too many things at once. At a glance, I see land destruction, discard, elves all as sub themes. Your not focusing any one of these enough for it to be truly effective. You are running some amazing cards (Survival, Tooth and Nail, Tutor spells, Sol Ring, Skullclamp, Gaea's cradle) but after that your deck goes in so many directions at once, it accomplishes very little consistently.

I'd definately drop Kudzu, Worms of the Earth, Necra Sanctuary, lurking predators, and door of destinies. The first two are land destruction or denial, which is like asking a multi player table to cut your throat and handing them the knife. Necra sanctuary just isn't that big of an affect, and the last two need very high creature counts to make them really effective. Replacing those five with some combination of lands will help immensely in actually consistently casting your other spells when you want to.

Do not drop Damnation, it is a very reliable creature sweeper. I would, however, debate dropping Pulse as in EDH it is only really amazing against tokens which Pernicious deed does an amazing job of handling anyway.

Gauntlet of power seems sort of 'meh' in a two color deck. It's really at it's best in a mono-color strategies.

Sosuke, son of Seshiro does seem rather out of place as well.

In general, I'd drop some of the 'political' cards like the chains and add in some big black and/or green things that are worth getting with Tooth and Nail. Gleancrawler is great with small creatures that you sacrifice for some affect, like Yavimaya elder or Sakura tribe Elder. Terastodon[ is also great, being very large and clearing away problem permanents. Woodwraith corrupter will take amazing advantage of your creakwood liege, churning out 6/6 elemental horrors every turn from your spare lands.

If you want creatures that also force discard, I'd recommend greel, mind raker as reusable hand wipe and silent specter as a flying threat that forced double discard and can even morph if needed.

Current EDH/commander decks
Sek'Kuar: Graveyard games
Treva: G/U/W enchantress tricks
Wort the Raidmother: Recruitable Belcher
Arcum Dagsson: Prison Warden (in progress)
Nath: No rare/pauper
Kamahl, Fist of Krosa: Token Tidal Wave
Sliver Overlord: five color sliver/good stuff (in progress)
Former writer: Commonality at SCG ( http://www.starcitygames.com/php/news/a ... n+Standlea ), other stuff at MDV ( http://www.magicdeckvortex.com/author_greyfell.htm )

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 Post subject: Re: The Best Kind of Politics (Nath of the Gilt-Leaf)
AgePosted: 2011-Aug-07 10:16 pm 

Joined: 2011-Jan-19 2:00 am
Age: Hatchling
Mindslicer, Myojin of Night's Reach, Geth's Grimoire(crazy with words of waste,) Primeval Titan(I herd he is really good,) [Necrogen card]Mists[/card], Bottomless Pit, and Darksteel Plate(really good with nath with all the hate he gets)

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 Post subject: Re: The Best Kind of Politics (Nath of the Gilt-Leaf) *Updated*
AgePosted: 2011-Aug-08 10:34 am 

Joined: 2011-Aug-06 12:41 am
Age: Hatchling
***Updated my list!***

-Dropped quite a bit of the "traveler" cards. Still have smog/acid, might drop acid.
-I'd like to fit in Geth's Grimoire and Mindslicer, what should I trade out?
-Also think I'm gonna replace Krosan Tusker with Primeval Titan - good call.
-I kinda like having Sosuke still. It gives him, Vhati, Rhys, Eladmri, and all the tokens Deathtouch. Just makes the little guys a lot scarier to deal with. Push comes to shove I may drop him for Mindslicer or something.

What ya guys think of the mana curve or amount of land? Any things not needed? Considering there is a lot of discard that hits me as well, thought about using grafted skullcap and/or ensnaring bridge.

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 Post subject: Re: The Best Kind of Politics (Nath of the Gilt-Leaf) *Updated*
AgePosted: 2011-Aug-13 12:25 am 

Joined: 2011-Aug-06 12:41 am
Age: Hatchling
So looking for some help. I've got a few cards I want to sub in....

-Primeval Titan
-Sorin Markov
-Garruk, Primal Hunter
-Buried Ruin (maybe)

Anyone got suggestions what I can drop from my new list?

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